tai folder with modules and config is in ur0 so they are always loaded, sd2vita mounted as ux0 for vita games and apps, and original memory card as uma0 for psp stuff in adrenalin. Vita games and homebrew VPKs can only be installed onto and played from ux0. int is the 1gb storage in vita 2000 and gcd is the. HENlo-bootstrap vient complété HENlo car il permet d'avoir le jailbreak de la console PSVITA à la fois sous une forme non permanente (du firmware 3. jeff7360 • 6 yr. UX0=ux0:/video/ Put your videos folder directory on the SD0 part. If you dont delete ux0:tai and you reboot, taihen will use ux0:tai/config. Note this will work on any firmware version of PS Vita, up to and including 3. If the guide was any decent, it should have specified that. Mount sd2vita as uma0 and copy vitashell-appdata from ux0 to uma0 with vitashell. Copy all the files (including hidden files and hidden system files) from your current ux0 which is the 1GB internal. 73, 2pcs. Country. [Vita] HENlo-bootstrap v1. The available mount points are: ux0;. Once done, navigate down to “Exit and mount sd2vita to ux0” and press the X button. (this is most commonly the main issue) 2 - You could have a faulty adaptor. Drive shows up on my mac as well. lIegaI • 5 yr. Press triangle on the folder PCSG90096 and select Open decrypted (you should NOT see the folder sce_pfs within this folder when opened decrypted). Power on your vita. H-encore on my sd2vita ux0. txt should look exactly like. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. dat . As for USB on PSTV, I wouldn't know. Once that is done, do the same for “Install VitaDeploy”. Hi. Ps store, im not sure, why do we need this? 3. I hack my vita from 3. 74. txt to default (back it up or set it up again after). A typical setup is to use the the SD2Vita’s potential for larger capacity at less expense for ux0/Vita game storage, and use the Vita memory card for something like movies or. T. To install it, you must do the following: Download the “Adrenaline-EN. 65; recoVery. Press Triangle and select Mount USB ux0: It mounts successfully. (the new memory card mount point) and / or imc0: (if you have a PS Vita 2000 or PS TV). This enables that functionality plus it allows you to patch ux0:data/ files by redirecting with a new reData folder. If. In the settings henkaku only appears when my vita does not have the sd2vita and memory card on it. After. On a Slim Vita, if there is no external memory card inserted the Vita. So I have just bought a new sd card 128gb for upgrading my 32gb sd. One simply mounts the sd2vita adapter as ux0. (start+select) the game played goes to a regular view and stays that way when i exit the menu. If it's 3. After that I downgraded to 3. Check over the install. Yes it definitely detects the card because if I turn it on without the SD2Vita in it, it then asks me to format the official 4GB Sony memory card that’s in it, when I turn it back off insert the SD2Vita and put it back on it rebuilds the database displays everything that was originally on the card but won’t let me open any games or hacks it. Business, Economics, and Finance. Give that a try, I have both a. 5gb), internal ux0 (~) and pd0 (300mb) are exFat formatted i do the following trick (in default mode): remount ur0 to pd0, and remount internal ux0 to ur0. My SD2Vita is working, but if I pull the 32, the system just boot loops. I figured, maybe the SD2Vita maxes out at around 256GB. Press X to start the memory card installation. What's the difference between mount points for SD2Vita? (ux0: and uma0:) I'm planning on upgrading my memory, what's better for me to choose? I'm running a phat 3. By using the YAMT kernel plugin, the USB drive or microSD card you use. This only happens if you use Windows to copy files to the SD card. AutoAVLS enable/disable. I have made a few tweaks/fixes, added some offsets and wrote a bootstrap to make it a fully-fledged jailbreak for firmwares 3. Additionally, it might come in handy to swap mount points temporarily. , but the next steps seems much simpler than messing with ur0/ux0 tai folders and configs. 0. 69 when I had the. One day i was scanning a number of SNES games into retroarch and the vita crashed i began to see errors such as file corrupt and (C2-10362-2) The only way i can get the vita to work now is to set the SD2Vita as the uma0 and the official memory card as the ux0. 1. This guide is intended for the PS Vita 1000 and PS Vita 2000 models. Sd2Vita (3. Just got an sd2vita 3. It works well. Nous allons voir dans ce tutoriel, comment utiliser votre SD2VITA ou GC2SD. And clean the port, card and adapter with isopropanol. etc. It's digital PS Vita games that are annoying, as they can only be accessed with the card set to ux0. Henkaku installed. vpk Press [Cross] to install it and confirm the extended. There is no uma0. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Yes, uma0 is the MCD and ux0 is sd2vita, mounting official card works. Last edited by Count Duckula, Dec 25, 2017. Aug 3, 2017. I followed…Added ability to mount gamesd ux0: Fixed bug where the VitaShell kernel module was loaded but not started, thus it'd run out of memory after some launches. The handheld have sd2vita with 128GB in it. skprx , as that will correctly mount the sd2vita as ux0: because. Running the tool. Upon checking VitaShell. The other one boots memory card to ux0 and sd2vita to uma0. Mar 12, 2018. (All except moving the tai folder contents from ux0 to ur0 because the contents were already in ur0) I entered the the new suprx into the config file and have it the gamesd in the tai folder. Makes me wish I. txt instead of ur0:tai/config. So I have my SD2vita mounted as my main source of storage (ux0 and my official vita memory card as uma0:. The SD2Vita is a microSD to game card adapter which is inserted into the game-card slot in your device, while the psvsd is a microSD adapter which replaces the 3g. Reply. txt, as it needs that to load the all plugins and Henkaku files at boot time because the adapter will be ux0: Make sure you are using the ux0: version of the "gamesd. Refresh LiveArea from vitashell if necessary. At first reboot, it was totally fine, but when I installed some plugins from autoplugin 2 the ux0 was unmounted. 久しぶりに起動したらCFW関連のアイコンが全部消えていたので再導入した覚書. Link to readme:. However I can't find uma0 in vitashell. Additional - also have 4gb Sony memory card inside device at all times. Check if your SD2vita adapter is actually working by going to Settings -> System -> System Info and see if your Memory Size is being detected assuming your SD2Vita config is correct. There's the option to refresh the LiveArea, and the option for licenses. You are setting it to memory. Boot to enso logo, a couple of minutes later it boots up but the sd card is not mounted. I had an issue whereby after upgrading to 365 enso, my hdd on my PSTV didn't pick up as default ux0, but removing ux0 tai folder it worked perfectly. If you dont delete ux0:tai and you reboot, taihen will use ux0:tai/config. 73 and then installed sd2vita. Save and close. The thing is that the adapter seems working correctly, ie, I have managed to install Adrenaline and have it running from the SD2Vita card and when I moved a Vita game which was already installed in the original Vita card (now mounted as uma0:) then I was able to launched that copied game from the SD2Vita card, hence that it seems the. Storage optimization. From there, press Triangle. I have a v5 SD2Vita adapter with a 128 GB memory card. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 1. PS: So i just watched that sd2vita as external video by tech james. Note that it will also recreate the ux0:tai folder (you need to delete it) and it will reset your ur0:tai/config. img file [Image File] Select the drive letter for your MicroSD [Device] Click [Write] and wait for the process to finish. When I turn back on, sometimes the game became hang, or if I try to run any other game it will show the file is corrupt. Yes, uma0 is the MCD and ux0 is sd2vita, mounting official card works. #3. Set uma0 to default. bin sce_pfs sce_sys and sce_module. Now start VitaShell, press start and make sure your load setting is on "SD2Vita". I'm on 3. I try and use a tf plugin and make the uma0 appear, but my sd card slot disappear. So the path is not microsd/ux0/tai, but its microsd/tai (for example) ux0:tai is deleted from the original ux0 but it's still the same. As far as the Vita is concerned, the SD card is the memory card). You do it by an app, that copies Your data from MC to SD2VITA, then changes SD2VITA with Memory Card (SD2VITa - ux0, MC - uma0, that's the final result). Don’t forget to insert the SD2Vita adapter (with the micro SD) into your PS Vita and ensure your device is connected to the internet before performing the next steps!That release will help somebody get VitaShell back if they delete it, but I think the MolecularShell / VitaShell bubble needs to be installed / restored to a UX0 mounted memory card. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Remove the sd2vita adapter and i think mem card will be loaded since no sd2vita will be found you should consider downgradingsince you'll get alot of errors if you use sd2vita as ux0 on anything other than 3. well someone already confirm, ur0 can't be mounted. So people with a PSTV or Yifan's PSVSD adapter for 3G Vitas are now able use their memory card like with the modified version of the SD2Vita plugin. if the game crashes you will need to recompile it with the new path; Tested on firmwares 3. by P3T3s sd2vita code to mount HDD as ux0 on PSTV?! Im not a coder and not looked at source code but shore we can mount an external HDD as ux0 now we have sd2vita. In VitaShell, press [Start] and select [SELECT button] to toggle between FTP and USB mode. 68, does this allow me to boot the system, run h-encore and have my sd2vita automatically mounted as ux0 or is this something I need to do every boot? Is there a way for 3. Country. After being left in sleep mode for a while (1 hour+) whether its in a Vita game or Adrenaline my Vita always fails to remount the SD2VITA upon wakeup. Installed VitaDeploy and YAMT, formatted the SD Card (LED is flashing while formating). uma0 is flashdisk CMIIW. This can be configured to mount the sd2vita microsd and/or the official sony mem card in different ways, including the one you want which is likely the most common. The slims have internal memory, but I think the original OLED Vitas don't. 60/3. Check VitaShell and your ux0 should be your larger SD2Vita card. Make that sd2vita ux0 first. This will also check for a counterfight card. I don't know what You are trying to do But if You want to have a usb stick as uma0 then You must set UMA=uma0 GCD=ux0 Mcd=grw0 INT=int0 This will set Your sd2vita as main memory, usbstick as uma0 and rest is pointless. As to if its worth it to use both cards, personally I just use a 200GB microsd but I guess its just personal preference. 65) with 16gb Memory Card. Problem - This is the third time in past four months I had this - "your file is corrupt" issue popping up on running any app. Switch SD2Vita is a simple homebrew which simplify the setup to install and manage SD2VITA drivers for both ux0:/ and uma0:/ mounting points. DVD Flickでエラー48が出て(再インストール後も)起動できない. . NoNpDRM, copied sfo from /app into the /patch folder, still crashes. UMA=grw0. ux0 is the memory card, where games can be stored and played. ur0 remains internal memory while ux0 remains. 67 à 3. When I change the config. Create a backup with qcma (official data) 3. YAMT (Yet Another Mount Tool) is a multi-purpose kernel plugin for the PS Vita (TV) which allows for the use of a microSD card as a storage device via an SD2Vita adapter. : sd2vita를 내부저장소로, 메모리카드를 외부저장소로 사용하겠다. Then exit out of VitaShell, go back in and push Triangle to see the root menu pop up, press update homescreen. ux0 -> uma0. It resides on the vita. A proper gui recovery for the reset image, intended for enso_ex. 3. skprx' must always be the first one in the 'kernel' section of ur0:tai/config. currently, official memcard is seen as ux0: when you install sd2vita, you copy everything from official memcard, to sd2vita, and then you mount sd2vita AS ux0: all vita games/homebrew are now run from sd2vita/ux0. I have a v5 SD2Vita adapter with a 128 GB memory card. It works with taiHEN under henkaku, h-encore, h-encore-2, Trinity, QuickHEN-PSVita or enso. Ur0: is the internal memory which normally is not changed. This. 74. After setting the config for the drives (uma0, ux0, etc) in the . t8ck • 6 yr. Barrons. Once that is done, do the same for “Install VitaDeploy”. Save and close. skprx (placed in ux0's config. I even downloaded the new version of gamesd. then press select (not when the main settings menu is open) to start a USB connection between your computer and your PSVita. So can I assign the internal memory to, like, uma0: and then install SD2Vita and mount it as ux0: so that all the installed . My confusion arises because, to my understanding, H-Encore is installed to the Sony Card under ux0, but I want to access my SD2VITA games as well. A little work around is having both these 2 different versions stored say in ur0 (so it's next to the tai folder) in separate folders. Insomniac1901 • 3 yr. But nope, despite only copying 59. If you mount the sd2vita as ux0, all stuff from your old memory card isn't loaded at all. Just copy file or folder from card to sd in vitashell. This new release supports SD cards for Phat model (meaning you don’t need a proprietary. Do any of You. Change the line that says "install_psp_psx_location ux0:" to "install_psp_psx_location uma0:". PS Vita: Project Amber (Henlo Jailbreak for PS Vita 3. No issue. Also, I think USB hard-drives are safer on the Vita TV as I have personally killed (turned them to read-only) x2 128gb Samsung 95MB/sec cards trying to transfer files from QCMA. INT=imc0 GCD=ux0 just set the mount based on storage that you have. Don’t forget to insert the SD2Vita adapter (with the micro SD) into your PS Vita and ensure your device is connected to the internet before performing the next steps! SD2Vita not mounting/tai not starting plugin. usually when you mod your psvita with original memory card, and then configure sd2vita, you automatically get your sd2vita as ux0: and your memory card as uma0:. Exit and mount sd2vita to ux0 Reply Tiny-Culture-5607. Après avoir sorti VitaDeploy , le. Now close out VitaShell to get back to the homescreen and the system behaves as if my microSD card. if everything shows up in Adrenaline, you should then be able to delete the pspemu. Seems like no one has said this yet, but I had to delete some plugins in order to get it to show up. txt only, you should not have tai directory on ux0. If you're using MicroSD card, and have the appropriate plugin installed (in my case, YAMT), it's as easy as inserting the current SD card into the new Vita. it automatically makes sd2vita ux0, then only makes the memory card uma if one is present. At the top select the "Settings" button next to "Adrenaline". Optional enso install. Check Autoplugin settings for SD2Vita and check if you didn't mount your SD2Vita on ux0. vpk to the ux0:/vpk/ folder on your PS Vita When the transfer is complete, press [Circle] on your PS Vita to close FTP/USB mode In VitaShell, go to ux0: -> /vpk/ then highlight pkgj. Fixed bug that will close the app after changing mount points for sd2vita and pressing triangle. I assume all your preinstalled stuff (like vitashell) is on your memory card, mounted as ux0. Merci d'avance pour vos reponse . 60). Adrenaline can use this as the location for the emulated memory card, and you can also use it as ROM storage for. As a test, remove your Vita Memory card before turning the Vita back on. The only ones you should be changing if you're only using a memory card and SD2Vita are MCD and GCD. . Note: The homebrew need an unsafe access to edit the ur0:/tai/config. 1)SD2Vita didn't remove your apps/hacks, you did by not following a proper turorial. Is there a way of using sd2vita as ux0 (which I already have) and at the same time have memory card as uma0? Wherever I. Sd2Vita card makes it that your SD card is the memory card that the Vita reading off of. You can also switch to another mount point if you want (xmc0,. Enable Unsafe Homebrews under HENkaku Settings in the Settings application to grant VitaShell full permission. This is your SD2VITA microSD card. 38G free (Vita card) and not my PS2Vita adapter card (256G). Then you can go back to the TF Card. 65 preset "Quick Install". #1 Hi, I have my sd2vita mounted as ux0 and would like to copy data with vitashell per usb from the PC to ux0. (선택) 제가 이전 리뷰에서 설명드린대로 저같은 경우는 ux0을 자주 사용 하고, 메모리카드는 사용할 계획이 없기 때문에, 두번째 인 내부저장소로 사용하기를 선택합니다. Don’t forget to insert the SD2Vita adapter (with the micro SD) into your PS Vita and ensure your device is connected to the internet before performing the next steps!how to mount sd2vita card as ux0: and internal storage (1GB of vita slim) as ur0:. Settings, reboot your device. Note: if you have a 3G OLED Vita or a Vita TV, this setup is not the best. Yes, its like a normal sony MC 2) You can mount as imc0 in vitashell (if a real mc is inserted) 3) Since ur0 (2. This is configured through the auto plugin. bat file and select 'Run as administrator' - this is needed due to needing permissions to repartition and format the drive. It sounds like the best we're going to be able to do is. vpk files go to SD2Vita? Won't it brick the console?sd2vita all the way! To change installation path of adrenaline ps1 and psx games follow the below: If you use pkgj, navigate to ux0:pkgi using VitaShell or FTP/USB and open config. On your PC file browser, go to ux0: and create a folder called vpk if it doesn’t already exist Transfer pkgj. 0 is not recommended. . 45 GB; using YAMT in Device storage, I'll switch them back then Reboot. The SD2Vita is a microSD to game card adapter which is inserted into the game-card slot in your device, while the psvsd is a microSD adapter which replaces the 3g modem on. Press Start, select sd2vita and USB, connect to your PC and do the thing. My advice: Buy either version 3. You can either do the FTP method via Molecular Shell or the USB method via Vita Shell, by disabling SD2Vita first , have the sony memory card as ux0 , and copy the files off the Sony memory card to a computer, then switch the mounting point to SD2Vita as ux0 and copy it to SD2Vita. If you switch off your vita, remove the SD2Vita, then boot up the vita, it should automatically mount the Sony memory card as ux0, enabling you to use game cartridges as if the Vita was never hacked. One boots memory card as uma0 and sd2vita to ux0. 60. Download the zzBlank. This is found on the memory card. -uma0: SD2Vita. Storage manager is set up either using a text file or using Auto plugin 2. I have official card as UX0 and sd2vita as UMA0. If you switch off your vita, remove the SD2Vita, then boot up the vita, it should automatically mount the Sony memory card as ux0, enabling you to use game cartridges as if the Vita was never hacked. I have a fat Vita (3. 0 sd2vita adapter. StorageMgr is a multi-purpose kernel plugin for the PS Vita (TV) which allows for the use of alternative storage devices such as a USB drive, an SD2Vita, or a psvsd adapter. if you can change partitions will it be possible to mount sd2vita on boot on non enso firmwares?. I personally got mine from Srident ( SKGleba Certified Vita Bricker • 5 yr. If you don't want to have background music, delete bg. 0 or version 5. I should note something that seems odd. Your folders should appear now. You should really have read this before fucking about with the sd2vita , you're honestly lucky you haven't broken more stuff not knowing the basics of Vita modding. Basically, it uses TF Card Plugin. ago. txt from my Sony Mem Card and the backed up ux0 - Write zzBlank. My dumbass self did and now it asks me to reformat each time I turn my vita on. There are three versions of the gameSD plugin. That probably won't be an issue though as once you properly format the sd card it will take the place of the internal ux0 partition anyway. Press start, in "SELECT button" leave it as "USB", close menu, press select, connect USB. The SD2Vita is a microSD to game card adapter which is inserted into the game-card slot in your device. When I go to do that, it says "invalid config! ensure that all mount points are unique or set to none and ux0 is set. vpk to the ux0:/vpk/ folder on your PS Vita When the transfer is complete, press [Circle] on your PS Vita to close FTP/USB mode In VitaShell, go to ux0: -> /vpk/ then highlight Autoplugin. 7. txt, because the microsd needs to be mounted as ux0: before the system tries to load anything from it. Once done, navigate down to “Exit and mount sd2vita to ux0” and press the X button. zip” file from the link below. Enter uma0, press triangle and paste. Let say if I put the game to sleep, or pause the game until the screen turn off. i inserted both right now but no uma0 showing in vitashell. Final thoughts and conclusion. Go to ux0, press down once to get off the. La UR0: Tai, por otro lado, es la carpeta que actúa como la memoria interna de la Vita para los modelos delgados FAT y los modelos PSTVs. The new code works as intended. Part 1. uma0 is flashdisk CMIIW. (Even though most of that info is probably worthless lmao)Hey guys. 68. I currently have a 32GB Official memory card in, and my SD2Vita. Internal memory creation tool (imcunlock). I know this is going to be some silly fix but I can't for the life of me. Reinstalled H-Encore using FinalHE from Windows, then I run H-Encore, installed VitaShell, installed HENkaku, exit, and tried to run VitaShell and it worked. No, it’s not like that! Mine automatically shows up the SD2VITA as main storage just after the first rebooting process after installing the storage plugin though Autoplugin II. Hi. Adrenaline and retroarch games are not limited to ux0 and can be run from uma0 (or any other storage mount, for that matter). View community ranking In the Top 5% of largest communities on Reddit [SD2VITA] Problem while installing SD2VITAStorageMgr is a multi-purpose kernel plugin for the PS Vita (TV) which allows for the use of alternative storage devices such as a USB drive, an SD2Vita, or a psvsd adapter. On a PC. Either use folder setting to show both hidden and system files, or use command attrib -s -h /s /d to change all hidden files on your vita. ur0:tai is used if ux0:tai can't be found or fails to be used (for whatever reason). I had successfully set up my sd2vita as ux0 and that was done without a sony mmc. No need to reboot. 0. It's also good practice to place other plugins in ur0:tai rather than ux0:tai (and. 91. Recently, I set up SD2Vita, moved everything from my Vita memory card (now uma0) to my 128 GB microSD (now ux0) and then erased everything from uma0 except for stuff mentioned in this. In my opinion, you should move your plugins and config. Here is the data from storagemgr_log. As a note, the reason so many steps seem wrong is because this guide was written before a lot of this stuff was just automatically done for the user, nowadays it's basically just "install autoplugin, run it" and. Do not close that message, leave it there until you're finished transferring your files. Developer Yoti has updated his own implementation of the PS vita Jailbreak based on the Henlo Exploit. txt. Press Triangle and select Mount uma0: This time it mounts successfully. Upon opening it there is no access to ux0 though. Internal storage detection. Idk. Backup the files that you are replacing. 67 à 3. I do H-Encore with Sd2Vita enabled 128GB to UX0 and Memory card as UMA0 All the game work flawlessly but I have one problem. Insert your micro SD card into your computer and follow the Windows, Mac, or Linux directions below. What am I doing wrong? Any help is welcome! /ur0:/tai/config. Now storagemgr should be on both cards. Press triangle again and select copy. Then use tf card plugin to mount sd2vita as ux0 since youre already familiar with that. If you're on 3. the provided kernel plugin will mount sd2vita to both gro0: and grw0: compatible with YAMT's full version too; you can redirect ux0:data/ to grw0:reData/ with rePatch. 1. To my understanding, this Sony Card will mount as ux0, and H-Encore will thereby install to ux0. - Mount imc0; Unmount uma0; Mount USB ux0; Mount gamecard ux0 I'm not completely sure what that means. Business, Economics, and Finance. you may also may want to check out yamt-vita-lite its also sd2vita plugin, but more simpler. , press triangle, select "Mark all". The UX0:tai folder allows you to use the SD2Vita adapter once the vita card gets inserted. 1 - Run the app, 2 - Select your storage device (system them reboots) 3 - Run the app again,Y a t'il possibilité d’accéder en USB a ux0 via Vitashell ou autre ? Y a bien une option dans Vitashell en appuyant sur triangle " mount ux0 " mais elle est grisé je ne peux pas la sélectionner . Even stranger, when I plug the same card into my PC only the amount of data I copied registered. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Then Mount as ux0 in Vita Shell And finally, the games are accessible But I don't want to do this every time I boot into my PSTV I once had a 500GB memory card and it just booted right into the SD2VITA memory card I plugged in on the side of the Vita in the game card slot. vpk to the ux0:/vpk/ folder on your PS Vita When the transfer is complete, press [Circle] on your PS Vita to close FTP/USB mode In VitaShell, go to ux0: -> /vpk/ then highlight Adrenaline. Added support for firmware 3. Salutations Sd2vita Gamer. First, we need a couple of things before we get started. ago. I'll Be Showing You How To Make Ux0 Your Main Storage , This Only Works With A Modded Ps Vita And You'll Have To Go To Deploy. I activated storagemgmt to mount SD2VITA as ux0 and did a restart after restart it read my SD2VITA as ux0 and told me as well that my SD2VITA is bound to my psn account and if I want to format, I tried formatting here, but the vita kept on rebooting and asking me the same thing all over. txt:Instead of backing up the ux0: with the internal it will be the ur0: you backup as the internal memory is only small. For me the problem is setting up the plugin. Games freeze, trying to start an app no longer works and the only way to remount the card is to restart the Vita. Plug your PSVita to your PC with the USB cable and the connection will be initiated. Check use YAMT. specifically, VitaDeploy is a tool that bundles other utilities. sd2vita = ux0 (main drive, where PKGj will first seek). txt is properly configured. Mount the sd2vita as UMA0. Keep the official memory card formatted as ux0 but mount it as uma0 and create a separate folder for extra storage. 0 adapter like 9 hours ago from a friend. Reply. ago. Use autoplugin to install the plugins that you need (check first if ur0 is selected in the top right on its first page, ux0 should be greyed out). As for cloning, all you have to do is burn "zzblank. You can also switch to another mount point if you want (xmc0, imc0, grw0). Format your micro SD card. txt refers to ur0 and make sure storage_config. CryptoIf you have vitashell installed, you can press start in the app and change where it reads from, you can mount an external hdd as ux0 using this, however I'm pretty sure you'll need to move all of the files from your proprietary memcard to the external hdd Edit: I use a vita not a pstv, so I can't be sure this is 100% accurate. However, I can't seem to figure out how to mount the Game Card while having the sd2vita configured as ux0. 957. if it does display the size of your micro sd card then you messed up the "Backup PS Vita Files" step. On a plus side my sd2vita is showing up as 29gb in setting. Savegames default to ux0, so if you set sd2vita as ux0 your savegames will be on it whether you want them to be or not. The adapter is a pretty decent adapter that’s well-built and will probably last you for quite a long time. GCD : microSD inserted into SD2VITA (also called gamecard2sd) UMA : USB mass (for PSTV) OR microSD inserted into PSVSD (for.